the next installment of Resident Evil seems like it’ll be one of two things: either Resident Evil 8 or a remake of Resident Evil 4.
While it seems increasingly likely that Capcom is sitting on the reveal of Resident Evil 8, the rumors swirling over the 4 remake are still seeming likely.
Recently, the original creator of Resident Evil 4 himself, Shinji Mikami, interviewed with IGN. They talked to him about quite a bit.
Aside from talking about his next upcoming project, Ghostwire: Tokyo, they also picked his brain about his legacy, Resident Evil being central to it. He addresses some of the common questions he gets, and talks about changing the gaming scene.
Seeing himself as a victim of his success, Mikami actually was done with the horror genre after flipping it on its head the first time. He’s since wanted to branch out, including wanting to make an action game “like Die Hard“.
Regardless, he ended up changing the landscape more than once, something he didn’t really set out to do but did nonetheless.
Shinji’s Response to a Resident Evil 4 remake
The biggest question came late in the interview. IGN asked him if he disliked the idea of Resident Evil 4 being made again. However, unlike some of his peers, he didn’t seem to mind.
“As long as it turns out good I have no issues with it.”
IGN: What are your feelings on remakes? Capcom has spent the past few years remaking the original Resident Evil games, having remade RE1 and RE2. But the rumor is that now they’re moving on to remaking Resident Evil 4. How do you feel about that?
SM: I saw a video of the Resident Evil 2 Remake and I thought it was very good. I think they’re going to continue to remake these games since they’re selling well.
IGN:Resident Evil 4 has been ported to multiple consoles multiple times, but some developers are very adamant that certain games are perfect just the way they are. Is it safe to assume you don’t have any issues with seeing your, some would say, ultimate work remade by a new team?
SM: As long as it turns out good I have no issues with it.